Quick Start
Last updated
Last updated
In the project window, navigate to the folder where you want to create your grass material.
Right click > Create > Material
Select the shader: Stix Games / Grass
or Stix Games / Grass Forward Only
Select your floor object. This can be a custom mesh or a Unity terrain, the process is the same. Make sure you have selected the object with the Mesh Filter
or Terrain
component.
Add Component: Stix Games > General > Nature Mesh Filter
Add Component: Stix Games > General > Grass Renderer
Select your grass material in the Grass Renderers Material Field
Configure all settings to your liking
Now it's all about what you want to create. Check the Material Settings page, read tooltips, and try playing around with the material. The various settings can drastically change the looks and performance impact of your grass.
If you ever get stuck, come back to this documentation, check the Performance Optimization guide, or contact me via my support email, the contact form, or Discord!