For the complete documentation index, see llms.txt. This page is also available as Markdown.

Render Pipelines

Universal Render Pipeline

Switching to URP is very straight forward. Simply select your grass material and change the shader to Stix Games / Grass URP.

High-Definition Render Pipeline

HDRP is not supported yet. There is already some code, but it doesn't do anything remotely correct at the moment.

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