> For the complete documentation index, see [llms.txt](https://docs.stixgames.com/llms.txt). Markdown versions of documentation pages are available by appending `.md` to page URLs; this page is available as [Markdown](https://docs.stixgames.com/advanced-features/cpu-fallback/how-to-set-up-the-grass-fallback-component.md).

# How-To: Set up the grass fallback component

1. Select your grass object, where your Nature Mesh Filter and your Grass Renderer component should be located.
2. Add Component: `Stix Games > General > Grass Fallback`
3. Set up the fallback component.
4. Press the `Generate Texture Atlas` button.
